
To achieve the maximum of any divisions, having combinations of 10,20,40 width in divisions will grant players high effectiveness in any given battle. Since the release of Hoi4, players have figured out that base provinces have around 80 combat width. High armour,very effective against infantry.Very effective when used in micro managing,.Enormous piercing will break almost anything,.It is perfect for multiplayer games and it is very effective, however, due to its expensiveness, not a lot of these will be able to be produced. However due to its extreme expensiveness and exclusivity with major nations, this is why the 40 with heavy tank template is so low on the list. This division might seem as a perfect fit for the number one spot, since it provides high amounts of piercing and armour. Has high soft attack and piercing, being effective while landing and on land,.Is a marine unit, loses organization much slower while naval invading.If you have experienced something similar, then this division is perfect for you! For any naval-based power, such as the US and the UK, this division will be perfect to stage a D day landing without any issue. Perfect for early game large encirclementsīreaking through a heavily fortified enemy on a coast can be a big problem single-player,and especially multiplayer.The 40 width light tank template is best used by major nations in early game, and their high speed enables the player to make encirclements with ease! Furthermore, if you have a stalemate on the front, using tanks against your enemy might just do the trick. Tank divisions in Hoi4 are the best tool for piercing the enemy line and establishing encirclements. This is our first tank division on the list. Good for spamming loads of it to slow down the enemy.Good for port garrisons and for holding the line,.These divisions are best used for fronts where the player is expecting to lose and wants to make his enemy pay, since the enemy is going to take a lot of casualties trying to break this division. This template has a high level of organization, meaning it will take a while for it to break and will quickly regain its strength after retreating. These templates are for divisions which are used for filling gaps in your front lines.

This is a relative of our number 10 pick, the 10/0 infantry.

While the 10 width anti-tank division was good in early game, against light tank divisions, The 40 width anti-tank division was good against medium and even heavy tank divisions. This is an improved 10 width anti-tank division, which will not just be used for defence, but also attack. Good for minor nations to balance the scale,.Does not require a lot of equipment and manpower,.Nations such as Poland, The Netherlands, France, and even the Soviet Union should have some of these units in their disposal for contouring the ever-expanding German Reich. This division is ESPECIALLY good against nations with the mobile warfare doctrine which could field tank divisions. 10 width anti-tank divisionĪs a minor nation, this is the best option for countering tanks. It is especially effective with countries that have loads of manpower, and which utilize the “Mass assault” doctrine. The division template also has a lot of organization and soft attack, which makes it withstand most engagements against enemy units.

For its composition, it requires the player to only have 1000 infantry equipment. This division represents the foundation of any in-game army.
